Media

Talks & Presentations


Entrepreneurship & Education in Mobile Games


Interview with Nikola Damjanov & Carsten Biernat from Nordeus. Filmed during the THU Event 2017. Hosted by Haje Kamps.

How to Make Eye-catching Marketing Art for Mobile


This talk will show how we at Nordeus created the Marketing Artstyle for our new IP Spellsouls. It covers the whole creation process from testing artworks to the final results of the artstyle.

Bringing a Spellcaster to Life


This talk will show how we at Nordeus created a character for our new IP Spellsouls. It covers the whole creation process from the ideation phase to the final marketing art asset.

The Evolution of the Mobile Gaming


In this documentary artists and art directors discuss mobile gaming and share the biggest challenges and opportunities.

Interview at CGA Belgrade


Interview after the “Art Direction in Games” panel about Art Direction in general and the CG community in Serbia.

 

Making of Top Eleven ‘Road to Glory’


A look behind the scenes for the creation of the Top Eleven “Road to Glory” cinematic. A collaboration between The MILL and Nordeus.

Interviews & Publications


Made You Look: How Marketing Artists Get Games to Grab You


Interview about Marketing Art creation and tutorial for the Artstation magazine.

How Marketing Artists Get Games to Grab You


Interview about Marketing Art creation done for VFX Serbia. Including a tutorial and thoughts on living in Belgrade.

Interview: Carsten Biernat, Marketing Art Director


Interview about my work as the Marketing Art Director at Nordeus done for VFX Serbia.

Speaker History


  • CGA Belgrade 2018 - “Bringing the Community Together-Leading by Example”- Panel Talk
  • Casual Connect 2018 - “Cinematic Trailer Made in Serbia”- Talk
  • Reboot Develop 2018 - “Cinematic Trailer for Mobile Games” - Talk
  • CGA Belgrade 2017 - “Art Direction in Games”- Panel Talk
  • Živeo Kavandoli Event 2017 - “Bringing a Spellcaster to Life” - Talk
  • THU 2017 - “How to Make Eye-catching Marketing Art for Mobile” - Talk


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